//---------------------------------------------------------------------------

#ifndef MallaH
#define MallaH

#include <gl\gl.h>
#include <gl\glu.h>

#include "PuntoVector3D.h"
#include "Cara.h"
#include "Objeto3D.h"
//---------------------------------------------------------------------------
class Malla:public Objeto3D{
        protected:
                int nP;
                int nV, nN, nC;
                PuntoVector3D** vertice;
                PuntoVector3D** normal;
                Cara** cara;
        public:
                Malla();
                ~Malla();
                virtual void dibuja();
};
#endif
